MUSIC FOR VIDEO GAMES
Projects
Music, SFX, Audio Implementation - Omega Intertainment rogue-like deck builder Devil Lift.
Demon hunting is a day job in Devil Lift, a tag battle roguelike deckbuilder. Play as the Lilith Society, a group of underpaid and overworked demon hunters as they protect humanity from the Archbeasts of the Underworld before their shift ends.
Music and SFX - Project Rock Rouge-like RPG Rhythm game called Echo Rift.
Fight enemies to the beat and bring Rock to the people in this epic rhythm game! Echo Rift is a beat-based combat game where players dance on an arena grid in their fight against the audiocratic elite to bring back music to a silenced world.
Music - Dinobyte Software narrative puzzler called Broken Aperture.
In Broken Aperture, players explore Freya's emotional journey through beautifully crafted environments, solving puzzles to uncover hidden memories. This narrative-driven game delves into themes of grief, memory, and self-discovery,
Music - Omega Intertainment JRPG called Tower Song.
Tower Song is a challenging turn-based RPG that rewards clever planning and decisive tactics in unrepeatable battles. Eldritch tower-borne beasts threaten to breach reality and overrun the capital of Qadam. Lead your chosen Mana Knight in this tightly plotted quest to push back the darkness.
My name is Will Aleshire, and I bring game projects to life through immersive music. My goal is to deliver the best possible experience for your players. I thrive on collaborating with development teams to bring visions to life.
I'd love to learn more about your projects. Feel free to reach out below.
Cheers!